
NINE Build Guide
Ratings
Nine — Overview
Nine overview pending. Detailed gameplay identity, mechanics, and role description to be added.
Strengths
- TBD
Weaknesses
- TBD
Nine — How to Play
Tips coming soon for Nine. We’ll cover rotation, sequencing, common pitfalls, and team synergies here.
Cards
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Awakening
Manifest EGO (Dupes)
Potential
Quick rule
For Potentials 1 to 3-1, just max them out. Ratings below focus only on the expensive and build-shaping nodes (P4–P7).
Partner Ranking
Gear
No character-specific gear data yet. Add this unit to src/data/czn/geardatabase.ts.
Savedata
No savedata decks yet. Add this unit to src/data/czn/savedata.ts.
Teambuilding
EARLY GAME TEAM
Simple support-led early team with a dependable carry.
EARLY GAME TEAM
Simple support-led early team with a dependable carry.
TEAM OPTION 1
Double support comp for smoother scaling and consistency.
TEAM OPTION 2
Defensive variant with a sturdier frontline.
Synergy
No card synergy data yet. Add this unit to src/data/czn/cardSynergies.ts.