Sleeping Memory
The fixed damage of the Shelter Strike card is increased by +50%.

Maribell is the quintessential shielder—dependable, efficient, and adaptable. She offers exceptional protection through low-cost, high-value shields and augments team survivability further with the Weaken debuff, reducing enemy damage. While she can retaliate modestly through counter-based cards, her primary strength lies in consistency and team synergy. Among shielders, Maribell stands out for accessibility and ease of use, making her a universal plug-in for defensive teams.
Tips coming soon for Maribell. We’ll cover rotation, sequencing, common pitfalls, and team synergies here.
The fixed damage of the Shelter Strike card is increased by +50%.
Maribell's Shield gain is increased by 10%.
Damage, Shield gain, and Healing amount +6% for Basic/Unique/Neutral Cards.
The Shield gain of the Unbreakable card is increased by +100%.
Damage, Shield gain, and Healing amount +6% for Basic/Unique/Neutral Cards.
The first Counterattack from Maribell each turn gains damage equal to 20% of her current Shield.
TBD — outline key nodes / milestones (energy thresholds, crit caps, shield scaling, etc.).
TBD — best sets / main stats / substat weights (e.g., Passion + Instinct, crit/atk/haste priorities).


Explain triggers, timing windows, and stacking rules with numeric examples.