
HUGO Build Guide
Ratings
Hugo — Overview
Hugo is a relentless Extra Attack specialist who thrives on follow-ups. His signature mechanic, Hunt Commence, fuels a chain of bonus attacks every time he or an ally uses a targeted Attack card. Each Hunt Commence stack (up to five) increases his damage, turning every assault into an escalating barrage. When a targeted Attack card is played, one stack is consumed, prompting Hugo to strike again instantly. The result is constant, high-impact damage that rarely lets up—Hugo turns every fight into a relentless hunt.
Strengths
- Exceptional and consistent single-target damage throughout the fight.
- Unique Hunt Commence mechanic ensures frequent follow-up attacks.
- Strong self-scaling through Hunt Commence’s stacking multiplier.
Weaknesses
- Limited AoE potential—only accessible via Ego Skill.
- Some cards feature random targeting and don’t trigger Hunt Commence.
- Relies heavily on frequent allied attacks to maximize Hunt Commence value.
- Hunt Commence only activates on targeted abilities.
Hugo — How to Play
Tips coming soon for Hugo. We’ll cover rotation, sequencing, common pitfalls, and team synergies here.
Cards
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Awakening
Manifest EGO (Dupes)
Potential
Quick rule
For Potentials 1 to 3-1, just max them out. Ratings below focus only on the expensive and build-shaping nodes (P4–P7).
Partner Ranking
Gear
No character-specific gear data yet. Add this unit to src/data/czn/geardatabase.ts.
Savedata
No savedata decks yet. Add this unit to src/data/czn/savedata.ts.
Teambuilding
EARLY GAME TEAM
Straightforward early team where Hugo supplements a basic carry shell.
EARLY GAME TEAM
Straightforward early team where Hugo supplements a basic carry shell.
TEAM OPTION 1
More offensive variant without losing support coverage.
TEAM OPTION 2
Safer comp with a sturdier frontline.
Synergy
No card synergy data yet. Add this unit to src/data/czn/cardSynergies.ts.