Sleeping Memory
Add Graveyard to the target range of the Joker card effect.

Cassius is a tactical support who manipulates card flow through Quests, a unique mechanic that rewards task completion with powerful reward cards. Once activated—often via Pop Eyed Popper—each Quest asks for specific card plays (like using three 0-cost cards). Completing a Quest grants a potent reward and begins a new one. Cassius also boasts universal card searching, excellent draw tools, and strong defensive potential via his Ego Skill. While some RNG is involved, his adaptability is unmatched.
Tips coming soon for Cassius. We’ll cover rotation, sequencing, common pitfalls, and team synergies here.
Add Graveyard to the target range of the Joker card effect.
Heal Cassius by 40% each time he draws with an ability.
Damage, Shield gain, and Healing amount +6% for Basic/Unique/Neutral Cards.
The Death Trick card increases Morale Down on all enemies by 1.
Damage, Shield gain, and Healing amount +6% for Basic/Unique/Neutral Cards.
Whenever Cassius completes a quest, inflict Morale Down 1 on all enemies for 1 turn.
TBD — outline key nodes / milestones (energy thresholds, crit caps, shield scaling, etc.).
TBD — best sets / main stats / substat weights (e.g., Passion + Instinct, crit/atk/haste priorities).


Explain triggers, timing windows, and stacking rules with numeric examples.